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Since 'the geek shall inherit the earth', this geek is just waiting for his day to rule the world. In the meantime, he is a young Padawan for CNET Asia whilst toying with a myriad of fun stuff disguised as work and pretending to advise companies on tech business and new media strategies. His playmates range from startups, (un)Fortune 500s, to government organisations.
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Now in this geek's bag:

. iPhone 4 32GB
. Kindle Graphite
. Canon Legria HFM32
. Samsung Galaxy Tab
. Algo Tablet
. LG Optimus 7
. Nokia N8
. Sony VAIO VGN-P23G
. Blackberry Bold 9780
. Lenovo Thinkpad W700ds a.k.a. "Chewie"
. Canon PowerShot G11
. Lenovo S10-2
. Jawbone 3rd Gen Bluetooth Headset with Noise Assassin
. Ultimate Ears Triple.fi Pro

Formerly in this bag:
. Lenovo Ideapad U260
. Blackberry Bold 9700
. Nokia N900
. iPhone 3GS 16GB
. Sony Ericsson Xperia X10 mini pro
. HTC Snap
. Plantronics Discovery 975 headset
. Acer beTouch E100
. Zune HD
. Nokia N97 Mini
. HP Probook
. Apple iPod Touch 2nd Gen with Ultimate Ears super.fi
. Nokia BH-902 Bluetooth Headset
. Blackberry 8800
. Nokia N96
. Blackberry Bold 9000
. LG WM6.5 Prototype
. Jawbone 2nd Gen Bluetooth Headset with Noise Assassin
. HTC Touch Cruise
. Lenovo Thinkpad T400s
. Canon Powershot G10
. Lenovo IdeaPad U350
. Canon Digital IXUS 990 IS
. Samsung Galaxy
. Canon Legria FS200
. Canon SX10 IS
. Blackberry Curve 8320
. Canon EOS 5D Mark II
. Canon Digital IXUS 980 IS
. Gigabyte Netbook M912V Tablet
. Lenovo Ideapad S10
. Lenovo Thinkpad X200
. Samsung Innov8
. Samsung Omnia
. Apple iPhone 3G
. Apple iPod Shuffle
. Kohjinsha SX Series
. Kohijnsha SC Series
. Canon Powershot S5 IS
. Canon EOS 1000D
  • 10May

    Hey folks, it’s been terribly busy for me and I’m suspending my blogging here for a while due to my ultra busy schedule. Well, I oughta tell you what’s been keep me so super busy :

    Licence 2 Play 22-24th May SUNTEC Convention Hall 603.

    Quick spill: First ever physical Facebook gaming competition in the world, first ever World of Warcraft Arena 3v3 Tournament in Asia, Launch of Maplestory 2, breaking a record on the Singapore Book of Records for number of turnups for Maplestory, etc. Do I need to say more, especially to the gamers?

    e27 unConference 16th May Matrix @ Biopolis

    Quick spill: 31 startups from 10 countries (numbers updated) come together for the premier unConference of the region! Tickets selling out fast!

    and I’m also helping to promote Video Games Live! on 19th June. THE gaming symphony event! Have you got your tickets yet?

    All this in between my crazy travelling schedule over the next 2-3 months. Which is why I really have no time to blog here for a while.

    I’m still blogging at CNET Asia though, do drop by often and I hope to resume my blogging on this site soon!

    I’ve also taken on some new work and there should be an announcement soon regarding a new site I’m working on. Stay tuned for the announcement!

    Thanks for reading and hanging around, the traffic for this site, given how little I’ve managed to give to it, always baffles me:

    • 13318 Visits 
    • 22257 Pageviews
    for the last 30 days even though I didn’t blog.
    • 122198 Visits 
    • 225418 Pageviews
    for the last 10 months of this blog’s existence.
    And it’s all only thanks to YOU! Keep in touch and stay tuned!
    p.s. do send your press releases coming, if I find it relevant for the readers here, I’ll still put them up when I find time!

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  • 19Mar

    Recently, the Straits Times called me up asking me about the NTU Stabbing incident in regards to gaming. This was the resulting story.

    I was quoted in the story : 

    Referring to the stabbing incident at Nanyang Technological University last week, Mr Nicolas Khoo, 31, co-founder of the Cybersports and Online Gaming Association, said: ‘Such incidents happen to a minority of gamers…In this incident, there could have been other reasons that led him to do it, so why was gaming blamed?’

    Nothing seems to be wrong, except that : Read more…

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  • 05Feb

    Norton just sent me this on one of my newfound FAVOURITE topics, internet safety and parental control :

    Computers, Wii, Playstation, and Xbox. What do all of these have in common? They can connect to the internet and kids love to play games on them.

    But what kind of games are your kids playing? Do they contain violence and pornography?

    And are they at risk of being infected by viruses, malware, and other online threats?

    There are various steps parents can take can be taken to make the gaming environment safer for your kids. Read more to learn about the parental controls that can help provide the protection that you want.

    • How to check which games are appropriate for your child
    • Parental controls
    • Tips to broach the subject with you child
    • How you can supply the parental wisdom, judgment, rules, and oversight

    For more details, check out Ask Marian, Norton’s family-oriented blog here.

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  • 22Dec

    New security offering lets you get your game on while playing it safe

    SINGAPORE – 19 December 2008 – Symantec Corp. (Nasdaq: SYMC), makers of Norton security software, today announced Singapore availability of Norton AntiVirus 2009 Gaming Edition, a new offering designed specifically with the gaming community in mind. From protecting assets earned on massive multi-player games to keeping malware at bay, Norton AntiVirus 2009 Gaming Edition is fast and light on system resources, and never compromises the gaming experience.

     

     

    Key features of Norton AntiVirus 2009 Gaming Edition Read more…

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  • 16Dec

    There’s been arguments on this for both sides for a while. Generally, the idea is that when times are bad, people stay home and play more video games - which can provide hours of entertainment for not a lot of money. I think it’s supposed to be fairly recession-proof, except that in Asia it’s more of an online video gaming market still and there’s been a lot of ‘free-to-play’ games rolling out. EA gave a scare earlier on but industry insiders would know it’s mainly just EA’s problem. Sony doesn’t look too good at the moment though.

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  • 05Dec
    Someone sent me this interesting story :
    New research shows up to 2.5 million children have picked up guitars and drums after playing music-themed video games.

    Video games have led many anxious parents to fear that their children could turn into addicted, uncultured sloths.

    But research by one of Britain’s largest music charities suggests that the popularity of active music titles such as Guitar Hero and Rock Band have prompted up to 2.5 million children to learn the instruments for real.

    The report conducted by Youth Music found that of the 12 million young people aged from 3 to 18, more than half played music games. A fifth of those gamers said that they now played an instrument after catching the musical bug from the games.

    “We have long known that young people are encouraged to take an interest in music if it is presented to them in a compelling way,” said Andrew Missingham, the music industry expert who wrote the report. “This research for the first time shows conclusively that young people are being inspired to make their own music by games that first piqued their interest.”

    Guitar Hero, where players strap on a plastic guitar and strum along to rock hits, has sold 5.5 million copies worldwide since its 2005 release and spawned several games including Guitar Hero: World Tour, which came out last month. Rock Band, which features a plastic drum kit, has sold 4 million and the karaoke game SingStar has sold 4 million copies globally.

    Guitar manufacturers and instrument stores told The Times that sales of instruments featured in the games are on the rise and music teachers said that the games were encouraging the uptake of music lessons.

    “In the last nine months to a year, youngsters keep coming to me asking to learn odd tunes,” said Danny Lamb, 57, from High Wycombe,
    and who has been teaching guitar and bass to students for over 25 years. “You’ll get an eight-year-old come in and want to learn
    Paranoid by Black Sabbath. I wonder, ‘Where did they hear that from?’ and of course its from Guitar Hero. The kids love it.”

    Mr Lamb said that playing the toy instruments from the games was a good stepping stone for children wanting to learn how to play as it helped to develop a child’s hand-eye co-ordination and teaches them to follow a beat. Crucially, it also encourages a general interest in music.

    Nick Matthews, 13, from Buckinghamshire, said that he had started to learn playing tracks such as School’s Out by Alice Cooper on a real guitar. He first heard the song while playing Guitar Hero with his 67-year-old grandfather.

    “I like it because it’s really fast,” he said. “I probably wouldn’t like the songs if it wasn’t for game.”

    Adam Easton, from Music Ground, the parent company for the majority of the musical instrument shops in Denmark Street, in the West End of London, said: “Because getting a guitar is actually cheaper than buying a new computer at Christmas, when kids get influenced by Guitar Hero and think they really want to play an electric, mums and dads say, ‘great, I’ve got him off the computer at last! Here’s 200 quid, go buy yourself one’.”

    The US guitar-maker Gibson said that it had seen sales on the rise, particularly those that are featured in the video games such as the iconic Les Paul guitar.

    - Times Online (UK)

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  • 27Nov

    A 15-YEAR-OLD jumped from the 11th-floor bedroom window of his home - in front of his mother - after a disagreement with his parents over his intention to switch his co-curricular activity (CCA) in school.

    Tan Wen Yi had wanted to switch from track-and-field to drama but his parents were against it.

    Up till then, no one would have thought Wen Yi as a troubled or even self-destructive sort. The Secondary 3 student of Anglo-Chinese School (Independent) was described as cheerful and was well-liked by his classmates and respectful towards his teachers, the Coroner’s Court heard yesterday.

    http://news.asiaone.com/News/the%2BStraits%2BTimes/Story/A1Story20081127-103692.html

    ——————————

    Someone sent this to me with a strange comment : 

    “If put into a normal context of bad press for gaming, now track and field officially is bad for kids just like gaming.”

    It might be a strange comment, but isn’t that what it all comes down to? Whether it’s gaming or anything else, a lot it has to do with the parenting.

    But parents don’t know what to do in this strange new digital world today. Hopefully SCOGA can help them understand their kids better in terms of gaming and bridge the digital divide there. But SCOGA can’t help them in track and field and drama. That’s just plain poor parenting. Poor kid.

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  • 23May

    I rushed back from Bangkok last night just to be back in Singapore today for

    Morning - 938LIVE Mediacorp radio program called ‘Opinion’ where I’ll be discussing with National Library’s CEO and a literary critic on gaming vs books @ 9am (I’ll be late if I don’t leave the house soon!)

    Afternoon - The Ogilvy Digital Summit - Verge in the afternoon where I was invited to be part of a cool bloggers’ panel moderated by Andrew Thomas, Managing Director of Ogilvy Public Relations Worldwide. The panel will also feature Van Tan, Michael Netzley, and Walter Lim, all of whom I’ve met before in one way or another.

    Looking forward to some interesting discussions today! *puts on thinking cap - Intell +100 for 1 day*

    For those of you going to the Vint Cerf event tonight, see you then!

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